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A PRACTICAL NEXT STEP

Build a repeatable game preset

Create a baseline preset before changing resolution, visual quality or frame limits.

Your working checklist

0 / 4 steps completed
  1. Use a built-in benchmark, saved replay or the same route from a saved game. Record the game version and scene duration; avoid comparing unrelated multiplayer matches.

  2. Record resolution, render scale, upscaling, frame generation, V-sync, frame cap and graphics preset. Screenshots help capture options that a preset name leaves out.

  3. Choose the visual tradeoff you want to investigate. Alter one option and preserve the baseline screenshots. Keep the capture method and warm-up routine identical.

  4. Import both captures into the analyzer. Look for repeatable changes in slow frames, then check image quality and controls in the game before keeping the preset.

Progress and notes stay in this browser. Capture files are not saved. Export a copy to keep your record.

Independent Guide